Another quick-and-dirty Inkscape project. I’m pretty sure I stole the name Vacuum Hell from an old Shatterzone supplement. I don’t remember what the original station was like, but I love the name, so I’m nicking it!
Vacuum Hell is an independently-owned space station near the edge of civilized space. Only Nova Station is more remote. Technically under the jurisdiction of Guildspace, Vacuum Hell employs its own mercenary “security” force and maintains only a rudimentary representation from the Lawbags (Guildspace’s private security).
“The Hell” is primarily a trade and repair station, with the majority of traffic coming from the Hyperborean colony nebula and the Junkhole. The junk-running operation known as the Razeors frequently use Vacuum Hell as a base of operations, cutting deals with unscrupulous merchants who come through the area. The station is well-known for its thriving black market and often acts as a haven for criminals, refugees, and other wanted (or unwanted) denizens of the Expanse.
Physically, Vacuum Hell is a riotous mess of jury-rigged repairs, second-hand parts, and terrifying kludges of mismatched station housings. The exterior hull is covered with “lashups,” miniature communities occupying small exterior spaces that are attached to the main hull. These lashup communities receive only minimal life support (air and sometimes heat) from the station, and in return pay a nominal rental fee to the station. When the revenue stops, life support is gradually cut off, until the inhabitants must either pay up, vacate, or die.
According to rumor, Vacuum Hell got its name from the frequent “spacing” that took place during the station’s many management changes. The station is currently under the command of former Terras Core Col. Algonquin Badger McNabb, long since driven to near psychosis by post-traumatic stress disorder, cybernetic enhancement addiction, and vesperdust abuse.
The station is well-defended in its own right, but recently McNabb has managed to repair a scuttled Kirishima battlecruiser as additional defense from raiders, Xenthi, and nosy-parker law officials.
Vacuum Hell
Enormous (6) Space Station
Structure: 5
Systems: 8
Superb (+5): Cargo Bay
Great (+4): Flight Bay x2
Good (+3): Reflective Armor, Ablative Armor, Energy Shield
Fair (+2): Ship Systems, Torpedo Launcher x3
Average (+1): Targeting Computer, Beam Weapon x5
Stunts:
Dangerous Cargo Containment
Passenger Quarters
Carrier Bays
Hardened Ship Systems
Pinpoint Targeting
Aspects
Live in pod, pay lots of rent
Latched-on lashups
Overpowered reactor
Terrifying landing sequence
Built from spare parts
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